Nintendo is going to sell its new 3DS in a couple of weeks in Japan, and some extra couple of weeks in the rest of the world.
As a counter attack, Sony is planning to sell a new model of PSP, called Next Generation Portable (NGP, definitive name not yet decided) that has been presented a the end of January. This machine may be out at the beginning of 2012 (estimation).

  3DS NGP
Dimensions 134 x 74 x 21mm 182 x 83 x 18,6mm
Touch screen Inferior screen Multitouch surfaces behind the machine
Screen resolution 800×240 (superior) / 320×240 (inferior) 960×544
CPU 2 x 266MHz ARM11 ARM Cortex-A9
(4 cores with a frequency not yet known)
Half of PS3 to save battery
Video card DMP PICA 200 à 133 MHz (6 Mo of VRAM) PowerVR SGX543MP4+ (128 Mo of VRAM)
RAM 64 Mo 512 Mo
Hard disk 2 Go (SD) 16 Go (supposé)
Type of game cards 3DS cards New Game Media cards
Battery 3h à 5h 4h à 5h (annoncé)
Other compatibilities Total with DS games PS and PSP games downloadable only
Phone-related Nothing 3G compatibility
Price 25,000 yens 40,000 yens~(*)

The two machines are for sure targeting different type of players.
3DS is more orientated for casual gamers, NGP more for hardcore gamers.

Lets see the good points and bad points of each machine.

  3DS NGP
Good points The price
compatibility with DS games
3D is fashion
Multi touch screen
Screen resolution
More developed network functionalities for multi-player games
Bad points A 3D screen is really safe for young children?
3DS is forbidden for children younger than 6 years old, but even at this age the eye is not completely developed…
3D makes your game more beautiful, but it doesn’t really help you for the quest of the perfect score
The price
3G functionalities need an additional contract with a phone company :)
PS games only downloadable, it looks that Sony has not really learnt with the PSP-Go…
Even if you purchased one game in the past, you will have to pay it again to be able to download it…

I am kind of skeptic for those machines to be so expensive for an hardware so low.
Even an I-phone 4 is faster…
For the 3DS, is it the 3D screen that much expensive?

About the NGP, itt may have characteristics close to the PS3, but some developers doubt if the machine may be able to render the same graphical quality as the PS3. It has been confirmed that to preserve the battery of the machine, its overall power is limited to half the PS3.

When the NGP will be launched, Monster Hunter Portable 3rd will be available in download.
You may expect new quests, and also a new gameplay more adapted to the camera manipulation with the backward multi-touch screen.

(*) About the price of the PSP, a price of 40,000 yens when the machine is out is an estimation.

For the moment, Sony has just announced that the NGP will be sold to a price “affordable” (what means by the way expensive in Sony’s product culture).
This has been learnt from developers working on this machine. Besides, this price would be the one of the NGP without additional options (3G connection, etc.). In order to be able to use phone network, you may have to pay the machine 50,000 plus making a countract with a phone company in Japan (what may become 5,000 per month for internet services included). It may also be possible that Sony makes a partnership with NTT Docomo, Softbank or AUーKDDI to sell the machine at a cheaper price but in exchange you may have to sign a countract of 2 years with a phone company paying monthly fees.

If you don’t remember what are charms in MHP3, you can still have a look at a previous post here.
v0.1 contained only 1/12th of the whole database.

It is now all the data that is available in our MHP3 wiki.
The whole database algorithm has been updated to make your requests come out more quickly.
There is also the addition of a double language mode.

You are free to choose if you want your results in Japanese, in English, or even both.

Compared to the limited functionalities of v0.1, you can now order the results as you want, depending on skill points, slot numbers, table number.
To see the evolution of the different versions, I wrote some release notes.

Another functionality allowing to check the presence of specific charms in tables will also be added soon.

I hope this will be a useful tool, for you hunters!

After long hours of coding, between two quests, the database of Charms is finally ready and running.
It has been released at this URL.

So, what are charms in MHP3?
Like in Monster Hunter Tri, it is a complement of your equipment that permits to extend the capacities of your hunter.
They can be found by mining on maps under the form of 3 items:

  • 光るお守りShining Charm
  • 古びたお守りTimeworn Charm
  • なぞのお守りMystery Charm

Once a quest is finished, those items are transformed automatically into stones, for a total of 7 types of stones.
You can have a look there for details about charms.

At the current state, the database contains 16,400 charms.

If you want to make a collection of all the types of stones, it’s going to take you a bunch of time!

As a first release, database has basics but still useful functionalities!
You can try to find possible charms for given skills, with the points you want.
Release is in beta state. It is possible that it has a couple of bugs.

As next steps, functionalities will be extended to allow users to have more choices to set slots.
Another functionality that will be added will be the possibility to order results at will.

So don’t forget to consult the database at this URL.
It is the only one on the web in both Japanese and English!

It is a particular day in Japan today.
Monster Hunter Portable 3rd, the latest game where you can spend your time slaying monsters ten times bigger than you, has been released on this 1st of December.

In parallel to the game release, MHP3 Guide of Otacoo.com will be updated gradually with the game data. Don’t hesitate to refer to it, and to click on the ads. if you have time…

Yodobashi Camera decided to open their shops a little bit earlier today for this event, at 8:30 in Akihabara and 7:30 in Shinjuku.
Without surprise, there were a lot of people this morning who came to buy this game.

Even arriving at 7:00 was not a guaranty to be sure to get the game. I saw a lot of people this morning leaving Shinjuku without anything because Yodobashi staff decided to stop people coming in the queue from 8:00.
Here are a couple of pictures of today.

Queue at Yodobashi Camera
Queue at Yodobashi Camera for MHP3

Staff of Yodobashi Camera were really wonderful in their organization. Nothing has come to disturb the queue and people were also very disciplined. You could be sure that nobody was trying to go through the queue. It’s the kind of stuff you can definitely just see in Japan.
There were so many this morning that the queue also entered in Yodobashi main building.
So finally, how many copies were sold there today? It’s hard to say but possibly 5,000 or more.
Myself, I arrived at 7:00, and left at 9:30 with the game.

So… The main point is what about the game?
After the first minutes of playing, you immediately feel that old gameplay has been kept, with its pros and cons.

So experienced players of MH games won’t feel any new sensations by holding one of the 12 weapons while slaying a monster that deserved its punishment (it’s an ugly monster after all).
In the pros, gameplay is solid and has already proved it permits to have a good balance between weapons while hunting. Yukumo village has also this middle age Japanese environment that makes its charm. And new characters are nice to look at. Now also you can bring with you 2 Felynes during quests. Doesn’t it lower the difficulty??

In the cons, well it is more or less what fans are complaining about since Monster Hunter Freedom Unite. If you are not used with the camera, you are going to have a difficult time to follow rapid monsters.
There is also no lock functions that would allow to follow the monster more quickly than it is the case now.

I also saw a couple of bugs, not really disturbing, but it makes feel that the game has not been entirely polished.
For instance, take a Hammer or a Hunting Horn and stun a Kerbi. This guy will be on the ground, killed, but still with the stun stars around its head. Then you see it standing up and jumping away. And finally it disappears magically because it has been killed.
OK, Kelbi is not a major monster… But that’s not really realistic.
Graphically, you also have the sensation that this MH episode is turning the series into a cartoon as the light and blood effects are really increased compared to the last versions. This doesn’t help in the seriousness of MH…

By the way, it is always a pleasure to hunt on your psp with such a game, and be sure that it will stuck you on your psp for dozens, or hundreds of hours.

Just to finish, two pieces of advices:
1) Just after beginning, immediately do the first Hot Spring Quest. It is really easy and your Hot Spring will acquire immediately a bonus of 10 for life points.
2) Use and abuse of the delivery service at your base camp. This functionality is extremely useful.

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